

In cases like that, if you decide you can't live without that quest item, you can simply cancel the quest and keep the item. It may or may not be as nice as the item you pick up in the quest, though. In some cases, you may have an item as a reward as well. In exchange for your time and risking your neck, you'll receive additional experience, fame, and gold. They can vary in the goal, which can be to find an item, kill a creature, kill a certain number of creatures, or a combination of those things. Quests in the game are simple, randomly generated missions involving the dungeon. Probably the most important people in town, the ones you'll go to more often, are the quest givers. For those people with a lot of money, there's a guy in town that will let you gamble on items a la Diablo 2. There's a bard that can write a song about you for a fee, which increases your renown. You have two goblins in town that will rip gems out of socketted items for you, if you don't mind losing that original item. There's an enchanter that will upgrade, or occasionally downgrade on accident, your items for a fee based on the statistics of the item.

There's a healer in town that will heal you and your pet for the price of just asking. You have various shops including a spell seller, potion seller, blacksmith, and other specialty shops. The town itself has everything an adventurer could want. You're given a quest when you start the game that naturally involves this dungeon and some big, bad critter that calls it home. You have one town, named Grove, which sits at the gate of a very, very deep dungeon. In a nutshell, Fate can be described as Diablo with a lot of the nicer features of Diablo 2 while taking a step backwards towards the rogue-like roots of the first one. That is to say that randomized events, locations, creatures, just about everything play a pivotal role in the interest of the game. One thing a lot of them seem to forget about, or implement poorly, is that roots of Diablo are planted in rogue-likes.

Thank you for your patience during our down-time.
#FATE WILDTANGENT DOG UPDATE#
Baldur's Gate 3 Community Update #16: Patch 8 - Of Valour and Lore.A Quest That Became Legend is an open world blobber coming early 2023.Pathfinder: Wrath of the Righteous - The Treasure of the Midnight Isles DLC releasing on August 11th.Warhammer 40,000: Rogue Trader Dev Diary #1.George Ziets on RPG Design and the State of Digimancy at GameBanshee.Dungeons of the Amber Griffin is a dungeon crawler about Ancient Pomeranians.Retro RPG Nox Archaist getting Lord of Storms expansion pack next March.Swords and Sorcery: Sovereign resurfaces, tentatively releasing in Q4.Underrail: Infusion Dev Log #5: Character Model Customization.
